Distributed Symmetry Breaking in Sampling (Optimal Distributed Randomly Coloring with Fewer Colors)
Weiming Feng, Thomas P. Hayes, Yitong Yin

TL;DR
This paper introduces a distributed sampling algorithm that achieves optimal parallelization for graph coloring, significantly improving the efficiency of sampling proper colorings in graphs with bounded degree.
Contribution
It presents the Lazy Local Metropolis Algorithm, a distributed symmetry breaking method that attains optimal $O( ext{log } n)$ mixing time for sampling proper colorings under certain conditions.
Findings
Achieves $O( ext{log } n)$ mixing time for $q extgreater (2+ ext{delta})\Delta$ on general graphs.
Achieves $O( ext{log } n)$ mixing time for $q extgreater ( ext{alpha}^*+ ext{delta})\Delta$ on large girth graphs.
Improves previous algorithms by incorporating distributed symmetry breaking for faster convergence.
Abstract
We examine the problem of almost-uniform sampling proper -colorings of a graph whose maximum degree is . A famous result, discovered independently by Jerrum(1995) and Salas and Sokal(1997), is that, assuming , the Glauber dynamics (a.k.a. single-site dynamics) for this problem has mixing time , where is the number of vertices, and thus provides a nearly linear time sampling algorithm for this problem. A natural question is the extent to which this algorithm can be parallelized. Previous work Feng, Sun and Yin [PODC'17] has shown that a time parallelized algorithm is possible, and that time is necessary. We give a distributed sampling algorithm, which we call the Lazy Local Metropolis Algorithm, that achieves an optimal parallelization of this classic algorithm. It improves its predecessor, the Local…
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