Minimizing Latency to Support VR Social Interactions over Wireless Cellular Systems via Bandwidth Allocation
Jihong Park, Petar Popovski, Osvaldo Simeone

TL;DR
This paper investigates how to minimize latency in wireless cellular VR social networks by optimizing bandwidth allocation, considering the impact of physical and virtual geometries on end-to-end latency.
Contribution
It provides an analysis and optimization framework for end-to-end latency in VR social interactions over wireless networks, focusing on the relationship between physical and virtual locations.
Findings
Latency depends on physical and virtual geometries.
Optimal bandwidth allocation reduces end-to-end latency.
Insights into network topology effects on latency.
Abstract
Immersive social interactions of mobile users are soon to be enabled within a virtual space, by means of virtual reality (VR) technologies and wireless cellular systems. In a VR mobile social network, the states of all interacting users should be updated synchronously and with low latency via two-way communications with edge computing servers. The resulting end-to-end latency depends on the relationship between the virtual and physical locations of the wireless VR users and of the edge servers. In this work, the problem of analyzing and optimizing the end-to-end latency is investigated for a simple network topology, yielding important insights into the interplay between physical and virtual geometries.
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Taxonomy
TopicsOpportunistic and Delay-Tolerant Networks · Image and Video Quality Assessment · Caching and Content Delivery
