Hole Filling with Multiple Reference Views in DIBR View Synthesis
Shuai Li, Ce Zhu, Ming-Ting Sun

TL;DR
This paper proposes a multi-view approach for DIBR view synthesis that reduces holes in virtual views by utilizing additional neighboring views and selective warping, improving quality and efficiency.
Contribution
It introduces a novel multi-view synthesis framework with selective warping to effectively reduce holes in virtual views, enhancing current DIBR techniques.
Findings
Using multiple views significantly reduces holes in synthesized views.
Selective warping lowers computational complexity while maintaining quality.
The proposed method improves view synthesis in 3D video applications.
Abstract
Depth-image-based rendering (DIBR) oriented view synthesis has been widely employed in the current depth-based 3D video systems by synthesizing a virtual view from an arbitrary viewpoint. However, holes may appear in the synthesized view due to disocclusion, thus significantly degrading the quality. Consequently, efforts have been made on developing effective and efficient hole filling algorithms. Current hole filling techniques generally extrapolate/interpolate the hole regions with the neighboring information based on an assumption that the texture pattern in the holes is similar to that of the neighboring background information. However, in many scenarios especially of complex texture, the assumption may not hold. In other words, hole filling techniques can only provide an estimation for a hole which may not be good enough or may even be erroneous considering a wide variety of…
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