Two-Player Pebbling on Diameter 2 Graphs
Garth Isaak, Matthew Prudente

TL;DR
This paper introduces a two-player variant of graph pebbling on diameter 2 graphs, analyzing strategies and characterizing winning conditions for each player in this competitive setting.
Contribution
It presents a novel two-player pebbling game, providing strategies and characterizations for diameter two graphs, expanding the understanding of pebbling dynamics.
Findings
Identified configurations where each player has a winning strategy
Characterized the winning player for a specific class of diameter two graphs
Extended pebbling theory to a competitive two-player context
Abstract
A pebbling move refers to the act of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The goal of graph pebbling is: Given an initial distribution of pebbles, use pebbling moves to reach a specified goal vertex called the root. The pebbling number of a graph is the minimum number of pebbles needed so every distribution of pebbles can reach every choice of the root. We introduce a new variant of graph pebbling, a game between two players. One player aims to move a pebble to the root and the other player aims to prevent this. We show configurations of various classes of graphs for which each player has a winning strategy. We will characterize the winning player for a specific class of diameter two graphs.
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