Deep Dyna-Q: Integrating Planning for Task-Completion Dialogue Policy Learning
Baolin Peng, Xiujun Li, Jianfeng Gao, Jingjing Liu and, Kam-Fai Wong, Shang-Yu Su

TL;DR
Deep Dyna-Q introduces a deep reinforcement learning framework that combines real and simulated experiences through a world model to improve task-completion dialogue policy learning, reducing reliance on costly real user interactions.
Contribution
It is the first deep RL framework that integrates planning with a world model for dialogue policy learning, enhancing training efficiency and realism.
Findings
Effective in a movie-ticket booking task
Improves dialogue policy learning with simulated experience
Demonstrates success in both simulated and human-in-the-loop settings
Abstract
Training a task-completion dialogue agent via reinforcement learning (RL) is costly because it requires many interactions with real users. One common alternative is to use a user simulator. However, a user simulator usually lacks the language complexity of human interlocutors and the biases in its design may tend to degrade the agent. To address these issues, we present Deep Dyna-Q, which to our knowledge is the first deep RL framework that integrates planning for task-completion dialogue policy learning. We incorporate into the dialogue agent a model of the environment, referred to as the world model, to mimic real user response and generate simulated experience. During dialogue policy learning, the world model is constantly updated with real user experience to approach real user behavior, and in turn, the dialogue agent is optimized using both real experience and simulated experience.…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsSpeech and dialogue systems · Topic Modeling · Multimodal Machine Learning Applications
