A combined immersed boundary and discrete unified gas kinetic scheme for particle-fluid flows
Shi Tao, Haolong Zhang, Zhaoli Guo, Lian-Ping Wang

TL;DR
This paper introduces a novel computational method combining immersed boundary and discrete unified gas kinetic schemes for efficient, accurate interface-resolved simulations of particle-fluid flows, validated through multiple benchmark tests.
Contribution
The paper develops a new IB-DUGKS method that integrates IB and DUGKS, allowing independent meshes and improved accuracy for simulating complex particle-laden flows.
Findings
Accurately simulates flow past stationary and oscillating cylinders.
Successfully models sedimentation and particle interactions in various geometries.
Results agree well with existing literature, confirming method validity.
Abstract
A discrete unified gas kinetic scheme (DUGKS) coupled with the immersed boundary (IB) method is developed to perform interface-resolved simulation of particle-laden flows. The present method (IB-DUGKS) preserves the respective advantages of the IB and DUGKS, i.e., the flexibility and efficiency for treating complex flows, and the robustness and low numerical-dissipation. In IB-DUGKS, the IB method is used to treat the fluid-solid interfaces and the DUGKS is applied to simulate the fluid flow, making use of the Lagrangian and Eulerian meshes, respectively. Those two meshes are fully independent, which contributes to the avoidance of grid regeneration when a solid particle moves. Specifically, in the present implementation of IB-DUGKS, the no-slip boundary condition at the particle surface is accurately enforced by introducing an efficient iterative forcing algorithm, and the IB force…
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