The Socket Store: An App Model for the Application-Network Interaction
Christos Liaskos, Ageliki Tsioliaridou, Sotiris Ioannidis

TL;DR
The paper introduces the Socket Store, a marketplace for modular, peer-reviewed network logic components that simplify application development and optimize network resource use.
Contribution
It proposes a novel marketplace model for modular network logic modules, enabling easier integration and optimization for developers and network providers.
Findings
Prototype implementation demonstrates feasibility.
Critical data streaming module shows improved performance.
Marketplace facilitates peer review and monetization.
Abstract
A developer of mobile or desktop applications is responsible for implementing the network logic of his software. Nonetheless: i) Developers are not network specialists, while pressure for emphasis on the visible application parts places the network logic out of the coding focus. Moreover, computer networks undergo evolution at paces that developers may not follow. ii) From the network resource provider point of view, marketing novel services and involving a broad audience is also challenge for the same reason. Moreover, the objectives of end-user networking logic are neither clear nor uniform. This constitutes the central optimization of network resources an additional challenge. As a solution to these problems, we propose the Socket Store. The Store is a marketplace containing end-user network logic in modular form. The Store modules act as intelligent mediators between the end-user…
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