More Adaptive Algorithms for Adversarial Bandits
Chen-Yu Wei, Haipeng Luo

TL;DR
This paper introduces a versatile, parameter-free algorithm for adversarial multi-armed bandits that achieves various data-dependent regret bounds, improving upon previous methods and adapting to different problem complexities.
Contribution
The paper presents a new adaptive algorithm based on Online Mirror Descent with a log-barrier regularizer, achieving multiple novel regret bounds and enhanced adaptability.
Findings
Achieves regret depending on variance of the best arm
Provides regret bounds based on first-order path-lengths
Ensures small regret in i.i.d. and other settings
Abstract
We develop a novel and generic algorithm for the adversarial multi-armed bandit problem (or more generally the combinatorial semi-bandit problem). When instantiated differently, our algorithm achieves various new data-dependent regret bounds improving previous work. Examples include: 1) a regret bound depending on the variance of only the best arm; 2) a regret bound depending on the first-order path-length of only the best arm; 3) a regret bound depending on the sum of first-order path-lengths of all arms as well as an important negative term, which together lead to faster convergence rates for some normal form games with partial feedback; 4) a regret bound that simultaneously implies small regret when the best arm has small loss and logarithmic regret when there exists an arm whose expected loss is always smaller than those of others by a fixed gap (e.g. the classic i.i.d. setting). In…
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Taxonomy
TopicsAdvanced Bandit Algorithms Research · Adversarial Robustness in Machine Learning · Anomaly Detection Techniques and Applications
