Known Boundary Emulation of Complex Computer Models
Ian Vernon, Samuel E. Jackson, Jonathan A. Cumming

TL;DR
This paper introduces a Bayesian updating method for Gaussian process emulators to incorporate known boundaries in the input space, significantly improving accuracy and efficiency in complex model emulation.
Contribution
It presents a novel analytical approach to include known boundaries in Gaussian process emulators, enhancing their accuracy without additional computational cost.
Findings
Increased emulator accuracy across large input regions.
Method easily integrated into existing GP emulation packages.
Effective application demonstrated on a biological system model.
Abstract
Computer models are now widely used across a range of scientific disciplines to describe various complex physical systems, however to perform full uncertainty quantification we often need to employ emulators. An emulator is a fast statistical construct that mimics the complex computer model, and greatly aids the vastly more computationally intensive uncertainty quantification calculations that a serious scientific analysis often requires. In some cases, the complex model can be solved far more efficiently for certain parameter settings, leading to boundaries or hyperplanes in the input parameter space where the model is essentially known. We show that for a large class of Gaussian process style emulators, multiple boundaries can be formally incorporated into the emulation process, by Bayesian updating of the emulators with respect to the boundaries, for trivial computational cost. The…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
