Scalable Ion Trap Architecture for Universal Quantum Computation by Collisions
Pengfei Liang, Lingzhen Guo

TL;DR
This paper introduces a scalable ion trap architecture for universal quantum computation, utilizing ion collisions in merged traps to implement two-qubit gates with tunable speed depending on trap distance and ion type.
Contribution
It proposes a novel scalable ion trap design where ion collisions enable universal two-qubit gates, with detailed analysis of interaction strength and gate speed.
Findings
Collision-induced spin-spin interaction decreases with the third power of trapping distance.
Two-qubit gates are feasible at 200 μm distance with 0.1 kHz speed.
Gate speed can reach 0.1 MHz with electrons in 10 mm traps.
Abstract
We propose a scalable ion trap architecture for universal quantum computation, which is composed of an array of ion traps with one ion confined in each trap. The neighboring traps are designed capable of merging into one single trap. The universal two-qubit gate is realized by direct collision of two neighboring ions in the merged trap, which induces an effective spin-spin interaction between two ions. We find that the collision-induced spin-spin interaction decreases with the third power of two ions' trapping distance. Even with a trapping distance between atomic ions in Paul traps, it is still possible to realize a two-qubit gate operation with speed in regime. The speed can be further increased up into regime using electrons with trapping distance in Penning traps.
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Taxonomy
TopicsQuantum Information and Cryptography · Quantum Computing Algorithms and Architecture · Cold Atom Physics and Bose-Einstein Condensates
