Placement of EV Charging Stations --- Balancing Benefits among Multiple Entities
Chao Luo, Yih-Fang Huang, and Vijay Gupta

TL;DR
This paper presents a multi-stage, game-theoretic approach to optimally placing EV charging stations considering consumer preferences, market competition, and network constraints, validated through simulations in a real city context.
Contribution
It introduces a comprehensive framework combining nested logit models, Bayesian game theory, and network analysis for strategic EV charging station placement.
Findings
Charging station placement aligns with traffic flow heatmaps.
Service providers tend to cluster their stations rather than separate.
The simulation software effectively models interactions in urban EV charging markets.
Abstract
This paper studies the problem of multi-stage placement of electric vehicle (EV) charging stations with incremental EV penetration rates. A nested logit model is employed to analyze the charging preference of the individual consumer (EV owner), and predict the aggregated charging demand at the charging stations. The EV charging industry is modeled as an oligopoly where the entire market is dominated by a few charging service providers (oligopolists). At the beginning of each planning stage, an optimal placement policy for each service provider is obtained through analyzing strategic interactions in a Bayesian game. To derive the optimal placement policy, we consider both the transportation network graph and the electric power network graph. A simulation software --- The EV Virtual City 1.0 --- is developed using Java to investigate the interactions among the consumers (EV owner), the…
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Taxonomy
TopicsElectric Vehicles and Infrastructure · Transportation and Mobility Innovations · Energy, Environment, and Transportation Policies
