Press-Dyson Analysis of Asynchronous, Sequential Prisoner's Dilemma
Robert D. Young

TL;DR
This paper extends the Press-Dyson analysis of zero-determinant strategies to asynchronous, sequential prisoner's dilemma games, revealing new strategic insights and optimal responses like tit-for-tat.
Contribution
It applies Press-Dyson analysis to asynchronous games, demonstrating the effectiveness of tit-for-tat against extortionate strategies and its Pareto optimality.
Findings
Tit-for-tat defends effectively against extortionate strategies.
Tit-for-tat leads to Pareto optimal payoffs.
Analysis extends zero-determinant strategies to asynchronous settings.
Abstract
Two-player games have had a long and fruitful history of applications stretching across the social, biological, and physical sciences. Most applications of two-player games assume synchronous decisions or moves even when the games are iterated. But different strategies may emerge as preferred when the decisions or moves are sequential, or the games are iterated. Zero-determinant strategies developed by Press and Dyson are a new class of strategies that have been developed for synchronous two-player games, most notably the iterated prisoner's dilemma. Here we apply the Press-Dyson analysis to sequential or asynchronous two-player games. We focus on the asynchronous prisoner's dilemma. As a first application of the Press-Dyson analysis of the asynchronous prisoner's dilemma, tit-for-tat is shown to be an efficient defense against extortionate zero-determinant strategies. Nice strategies…
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Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Evolutionary Psychology and Human Behavior · Game Theory and Applications
