Conditional Generative Adversarial Networks for Emoji Synthesis with Word Embedding Manipulation
Dianna Radpour, Vivek Bheda

TL;DR
This paper introduces a novel conditional GAN approach that uses word embeddings to generate realistic emojis, enhancing digital communication by capturing nuanced emotions.
Contribution
It presents a new method combining DC-GANs with word2vec embeddings for emoji synthesis, improving realism and controllability.
Findings
Generated emojis are highly realistic and closely resemble real ones
Word embedding conditioning effectively controls emoji features
The approach outperforms previous emoji generation methods
Abstract
Emojis have become a very popular part of daily digital communication. Their appeal comes largely in part due to their ability to capture and elicit emotions in a more subtle and nuanced way than just plain text is able to. In line with recent advances in the field of deep learning, there are far reaching implications and applications that generative adversarial networks (GANs) can have for image generation. In this paper, we present a novel application of deep convolutional GANs (DC-GANs) with an optimized training procedure. We show that via incorporation of word embeddings conditioned on Google's word2vec model into the network, the generator is able to synthesize highly realistic emojis that are virtually identical to the real ones.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Music and Audio Processing · Digital Media Forensic Detection
