Learning User Intent from Action Sequences on Interactive Systems
Rakshit Agrawal, Anwar Habeeb, Chih-Hsin Hsueh

TL;DR
This paper introduces an LSTM-based model to analyze user action sequences on interactive systems, aiming to accurately infer user intent and optimize system performance through sequential learning and analysis.
Contribution
It presents a novel four-phase LSTM-based framework for intent recognition from user actions, enabling system optimization and insight extraction.
Findings
Effective intent recognition from clickstream data
Improved system performance through targeted analysis
Potential for deployment in various interactive platforms
Abstract
Interactive systems have taken over the web and mobile space with increasing participation from users. Applications across every marketing domain can now be accessed through mobile or web where users can directly perform certain actions and reach a desired outcome. Actions of user on a system, though, can be representative of a certain intent. Ability to learn this intent through user's actions can help draw certain insight into the behavior of users on a system. In this paper, we present models to optimize interactive systems by learning and analyzing user intent through their actions on the system. We present a four phased model that uses time-series of interaction actions sequentially using a Long Short-Term Memory (LSTM) based sequence learning system that helps build a model for intent recognition. Our system then provides an objective specific maximization followed by analysis…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Text Analysis Techniques · Time Series Analysis and Forecasting · Data Visualization and Analytics
