Haptic Assembly and Prototyping: An Expository Review
Morad Behandish, Horea T. Ilies

TL;DR
This paper reviews the challenges and future directions in haptic-assisted virtual prototyping and assembly, emphasizing computational models that address geometric complexity and real-time feedback constraints.
Contribution
It provides a comprehensive overview of existing methods, introduces analytic approaches from motion planning and protein docking, and discusses their potential in improving haptic assembly simulations.
Findings
Analytic methods show promise as an alternative to combinatorial approaches.
Real-time constraints pose significant challenges for complex geometric models.
Hybrid and unified approaches are actively being developed for better constraint handling.
Abstract
An important application of haptic technology to digital product development is in virtual prototyping (VP), part of which deals with interactive planning, simulation, and verification of assembly-related activities, collectively called virtual assembly (VA). In spite of numerous research and development efforts over the last two decades, the industrial adoption of haptic-assisted VP/VA has been slower than expected. Putting hardware limitations aside, the main roadblocks faced in software development can be traced to the lack of effective and efficient computational models of haptic feedback. Such models must 1) accommodate the inherent geometric complexities faced when assembling objects of arbitrary shape; and 2) conform to the computation time limitation imposed by the notorious frame rate requirements---namely, 1 kHz for haptic feedback compared to the more manageable 30-60 Hz for…
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Taxonomy
TopicsManufacturing Process and Optimization · Teleoperation and Haptic Systems · Robot Manipulation and Learning
