Entanglement in non-local games and the hyperlinear profile of groups
William Slofstra, Thomas Vidick

TL;DR
This paper connects the entanglement needed for near-optimal play in linear-system non-local games to the hyperlinear profile of groups, providing a quantitative measure of entanglement requirements that grow as the game becomes more precise.
Contribution
It introduces a novel link between group hyperlinear profiles and quantum entanglement in non-local games, offering explicit bounds on entanglement as a function of game accuracy.
Findings
Entanglement required grows at least as 1/ε^k for some k>0
Provides a concrete example of a non-local game with unbounded entanglement requirements
Quantifies the relationship between group properties and quantum resources
Abstract
We relate the amount of entanglement required to play linear-system non-local games near-optimally to the hyperlinear profile of finitely-presented groups. By calculating the hyperlinear profile of a certain group, we give an example of a finite non-local game for which the amount of entanglement required to play -optimally is at least , for some . Since this function approaches infinity as approaches zero, this provides a quantitative version of a theorem of the first author.
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