TL;DR
This paper introduces a decentralized game-theoretical framework for task allocation in large multi-agent systems, ensuring convergence to stable solutions efficiently and robustly in dynamic environments.
Contribution
It presents a novel autonomous decision-making algorithm that guarantees convergence to Nash stability using local interactions, with analytical bounds on suboptimality.
Findings
Algorithm guarantees convergence within polynomial time
Framework is scalable and adaptable to dynamic environments
Achieves at least 50% suboptimality bound under certain conditions
Abstract
This paper proposes a novel game-theoretical autonomous decision-making framework to address a task allocation problem for a swarm of multiple agents. We consider cooperation of self-interested agents, and show that our proposed decentralized algorithm guarantees convergence of agents with social inhibition to a Nash stable partition (i.e., social agreement) within polynomial time. The algorithm is simple and executable based on local interactions with neighbor agents under a strongly-connected communication network and even in asynchronous environments. We analytically present a mathematical formulation for computing the lower bound of suboptimality of the solution, and additionally show that 50% of suboptimality can be at least guaranteed if social utilities are non-decreasing functions with respect to the number of co-working agents. The results of numerical experiments confirm that…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
