Spillover modes in multiplex games: double-edged effects on cooperation, and their coevolution
Tommy Khoo, Feng Fu, and Scott Pauls

TL;DR
This study investigates how different spillover modes across social contexts in multiplex networks influence cooperation, revealing that spillover can both promote and hinder cooperation depending on intensity and initial conditions.
Contribution
It introduces a model analyzing three spillover modes in multiplex networks and compares their effects on cooperation, providing new insights into cross-context behavioral influence.
Findings
Moderate spillover promotes cooperation when it is initially favored.
Excessive spillover can be detrimental to cooperation.
Spillover effects depend on initial cooperation levels and can cause bistability.
Abstract
In recent years, there has been growing interest in studying games on multiplex networks that account for interactions across linked social contexts. However, little is known about how potential cross-context interference, or spillover, of individual behavioural strategy impact overall cooperation. We consider three plausible spillover modes, quantifying and comparing their effects on the evolution of cooperation. In our model, social interactions take place on two network layers: one represents repeated interactions with close neighbours in a lattice, the other represents one-shot interactions with random individuals across the same population. Spillover can occur during the social learning process with accidental cross-layer strategy transfer, or during social interactions with errors in implementation due to contextual interference. Our analytical results, using extended pair…
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