Two-player entangled games are NP-hard
Anand Natarajan, Thomas Vidick

TL;DR
This paper proves that approximating the maximum success probability in certain two-player quantum entangled games is NP-hard, leading to a significant simplification of the complexity class inclusion involving two entangled provers.
Contribution
It establishes NP-hardness for two-player entangled games and simplifies the proof of the NEXP inclusion in MIP* with only two provers, improving previous results.
Findings
NP-hardness of approximating success probability in two-player entangled games
Simplified proof of NEXP ⊆ MIP* with two provers
Improved analysis of low-degree test against entangled provers
Abstract
We show that the maximum success probability of players sharing quantum entanglement in a two-player game with classical questions of logarithmic length and classical answers of constant length is NP-hard to approximate to within constant factors. As a corollary, the inclusion , first shown in [IV12] with three provers, holds with two provers only. The proof is based on a simpler, improved analysis of the low-degree test Raz and Safra (STOC'97) against two entangled provers.
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Taxonomy
TopicsQuantum Computing Algorithms and Architecture · Computability, Logic, AI Algorithms · Quantum Mechanics and Applications
