Discovering Playing Patterns: Time Series Clustering of Free-To-Play Game Data
Alain Saas, Anna Guitart, \'Africa Peri\'a\~nez

TL;DR
This paper evaluates various time series clustering methods on free-to-play game data to identify player behavior patterns, aiding game analysis and business decisions.
Contribution
It systematically compares clustering techniques for player behavior data, focusing on similarity measures and dimensionality reduction, and validates results across multiple datasets.
Findings
Effective clustering of player activity patterns.
Identification of key temporal behaviors related to game events.
Insights into player churn and engagement dynamics.
Abstract
The classification of time series data is a challenge common to all data-driven fields. However, there is no agreement about which are the most efficient techniques to group unlabeled time-ordered data. This is because a successful classification of time series patterns depends on the goal and the domain of interest, i.e. it is application-dependent. In this article, we study free-to-play game data. In this domain, clustering similar time series information is increasingly important due to the large amount of data collected by current mobile and web applications. We evaluate which methods cluster accurately time series of mobile games, focusing on player behavior data. We identify and validate several aspects of the clustering: the similarity measures and the representation techniques to reduce the high dimensionality of time series. As a robustness test, we compare various temporal…
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