Energy Constrained Depth First Search
Shantanu Das, Dariusz Dereniowski, Przemys{\l}aw Uzna\'nski

TL;DR
This paper introduces a greedy depth-first search variant called piecemeal-DFS for energy-constrained exploration of trees, proving it minimizes the number of routes and traversal length asymptotically, even in online settings.
Contribution
It presents a novel greedy algorithm for energy-limited tree exploration that is asymptotically optimal in route count and traversal length, applicable in online scenarios.
Findings
Piecemeal-DFS achieves asymptotically minimal number of routes.
Total traversal length of piecemeal-DFS is asymptotically optimal.
Depth first search is effective for energy-constrained tree exploration.
Abstract
Depth first search is a natural algorithmic technique for constructing a closed route that visits all vertices of a graph. The length of such route equals, in an edge-weighted tree, twice the total weight of all edges of the tree and this is asymptotically optimal over all exploration strategies. This paper considers a variant of such search strategies where the length of each route is bounded by a positive integer (e.g. due to limited energy resources of the searcher). The objective is to cover all the edges of a tree using the minimum number of routes, each starting and ending at the root and each being of length at most . To this end, we analyze the following natural greedy tree traversal process that is based on decomposing a depth first search traversal into a sequence of limited length routes. Given any arbitrary depth first search traversal of the tree , we…
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Taxonomy
TopicsOptimization and Search Problems · Data Management and Algorithms · Artificial Intelligence in Games
