Educational game design: game elements for promoting engagement
Angela He

TL;DR
This study identifies key game elements across story, gameplay, and atmosphere that effectively promote engagement among high school students in educational games, highlighting the need for practical design techniques.
Contribution
It uncovers ten specific game elements that enhance engagement in educational games and emphasizes the importance of practical design guidance over theoretical approaches.
Findings
Ten effective game elements identified
Engagement strategies similar to entertainment games
Highlighting the need for educational game design techniques
Abstract
Engagement in educational games, a recently popular academic topic, has been shown to increase learning performance, as well as a number of attitudinal factors, such as intrinsic interest and motivation. However, there is a lack of research on how games can be designed to promote engagement. This mixed methods case study aimed to discover effective game elements for promoting 17-18 year old high school students' engagement with an educational game. Using within-case and cross-case analyses and triangulated data, 10 elements emerged and were categorized into the constructs of story, gameplay, and atmosphere. Examples and connections to the literature for each element are reported. Findings implicate that educational game design for both learning and engagement is composed of educational-game specific elements, game design for solely engagement is similar for both educational and…
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Taxonomy
TopicsEducational Games and Gamification · Virtual Reality Applications and Impacts · Digital Games and Media
