
TL;DR
This paper critically examines the claim that gamers can outperform numerical methods in quantum control tasks, demonstrating that simple stochastic optimization and counter-diabatic driving can achieve superior results more efficiently.
Contribution
The authors show that simple stochastic local optimization outperforms complex game-based strategies and that counter-diabatic protocols surpass player strategies in quantum control.
Findings
Simple stochastic optimization finds high-quality solutions quickly.
Counter-diabatic driving outperforms all players.
Quantum speed limit is primarily classical in nature.
Abstract
In a recent work on quantum state preparation, S{\o}rensen and colleagues explore the possibility of using video games to help design quantum control protocols. The authors present a game called "Quantum Moves" in which gamers have to move an atom from A to B by means of optical tweezers. They report that, players succeed where purely numerical optimization fails [1]. Moreover, by harnessing the player strategies they can outperform the most prominent established numerical methods [1]. The aim of this manuscript is to analyze the problem in detail and show that those claims are untenable. In fact a simple stochastic local optimization method can easily find very good solutions to this problem in a few 1000 trials rather than the astronomical trials of the most successful optimization method reported in [1]. Next, counter-diabatic driving is used to generate protocols…
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