Collaborative Service Caching for Edge Computing in Dense Small Cell Networks
Lixing Chen, Jie Xu

TL;DR
This paper introduces a decentralized collaborative service caching algorithm for dense small cell networks in mobile edge computing, optimizing service placement to improve system performance while addressing heterogeneity and demand coupling.
Contribution
It proposes a novel decentralized algorithm based on parallel Gibbs sampling for collaborative service caching in MEC, with extensions for selfish base stations using coalitional game theory.
Findings
The CSC algorithm significantly improves caching efficiency and convergence speed.
The approach guarantees optimality and stability in collaborative caching.
Extensions incentivize cooperation among selfish base stations.
Abstract
Mobile Edge Computing (MEC) pushes computing functionalities away from the centralized cloud to the proximity of data sources, thereby reducing service provision latency and saving backhaul network bandwidth. Although computation offloading has been extensively studied in the literature, service caching is an equally, if not more, important design topic of MEC, yet receives much less attention. Service caching refers to caching application services and their related data (libraries/databases) in the edge server, e.g. MEC-enabled Base Station (BS), enabling corresponding computation tasks to be executed. Since only a small number of services can be cached in resource-limited edge server at the same time, which services to cache has to be judiciously decided to maximize the system performance. In this paper, we investigate collaborative service caching in MEC-enabled dense small cell (SC)…
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Taxonomy
TopicsCaching and Content Delivery · IoT and Edge/Fog Computing · Privacy-Preserving Technologies in Data
