Robust and Fast 3D Scan Alignment using Mutual Information
Nikhil Mehta, James R. McBride, Gaurav Pandey

TL;DR
This paper introduces a mutual information-based algorithm for fast and robust 3D scan alignment that leverages voxelized features and GPU acceleration, outperforming existing methods in dynamic real-world scenes.
Contribution
The paper proposes a novel MI-based 3D scan alignment method using voxel features and GPU implementation, enhancing robustness and speed over traditional approaches.
Findings
The method achieves faster registration times compared to existing algorithms.
It demonstrates robustness in dynamic and complex real-world scenes.
GPU implementation significantly improves computational efficiency.
Abstract
This paper presents a mutual information (MI) based algorithm for the estimation of full 6-degree-of-freedom (DOF) rigid body transformation between two overlapping point clouds. We first divide the scene into a 3D voxel grid and define simple to compute features for each voxel in the scan. The two scans that need to be aligned are considered as a collection of these features and the MI between these voxelized features is maximized to obtain the correct alignment of scans. We have implemented our method with various simple point cloud features (such as number of points in voxel, variance of z-height in voxel) and compared the performance of the proposed method with existing point-to-point and point-to- distribution registration methods. We show that our approach has an efficient and fast parallel implementation on GPU, and evaluate the robustness and speed of the proposed algorithm on…
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