Assessing Visual Quality of Omnidirectional Videos
Mai Xu, Chen Li, Zulin Wang, Zhenzhong Chen, Zhenyu Guan

TL;DR
This paper introduces new subjective and objective methods for assessing the visual quality of omnidirectional videos, supported by a novel database and analysis of viewing behaviors, improving upon existing VQA techniques.
Contribution
The paper presents a new database of viewing directions, and develops both subjective and objective VQA methods tailored for omnidirectional videos, considering human perception and viewing patterns.
Findings
High consistency in viewing directions across subjects
Objective VQA methods outperform existing techniques
Proposed methods align well with human subjective assessments
Abstract
In contrast with traditional video, omnidirectional video enables spherical viewing direction with support for head-mounted displays, providing an interactive and immersive experience. Unfortunately, to the best of our knowledge, there are few visual quality assessment (VQA) methods, either subjective or objective, for omnidirectional video coding. This paper proposes both subjective and objective methods for assessing quality loss in encoding omnidirectional video. Specifically, we first present a new database, which includes the viewing direction data from several subjects watching omnidirectional video sequences. Then, from our database, we find a high consistency in viewing directions across different subjects. The viewing directions are normally distributed in the center of the front regions, but they sometimes fall into other regions, related to video content. Given this finding,…
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