Learning Ground Traversability from Simulations
R. Omar Chavez-Garcia, Jerome Guzzi, Luca M. Gambardella and, Alessandro Giusti

TL;DR
This paper introduces a CNN-based method to predict traversable terrain patches for ground robots using simulated heightmaps, enabling effective path planning in unstructured environments.
Contribution
It presents a novel simulation-trained CNN classifier for terrain traversability that generalizes to real-world heightmaps for diverse robot types.
Findings
High accuracy in simulation-based terrain classification
Successful transfer to real-world datasets
Effective path planning demonstrated in real environments
Abstract
Mobile ground robots operating on unstructured terrain must predict which areas of the environment they are able to pass in order to plan feasible paths. We address traversability estimation as a heightmap classification problem: we build a convolutional neural network that, given an image representing the heightmap of a terrain patch, predicts whether the robot will be able to traverse such patch from left to right. The classifier is trained for a specific robot model (wheeled, tracked, legged, snake-like) using simulation data on procedurally generated training terrains; the trained classifier can be applied to unseen large heightmaps to yield oriented traversability maps, and then plan traversable paths. We extensively evaluate the approach in simulation on six real-world elevation datasets, and run a real-robot validation in one indoor and one outdoor environment.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
