Trading Bounds for Memory in Games with Counters
Nathana\"el Fijalkow, Florian Horn, Denis Kuperberg and, Micha{\l} Skrzypczak

TL;DR
This paper investigates the relationship between memory size and counter bounds in two-player games with counters, disproving a conjecture in general but establishing a trade-off in specific thin tree arenas, with implications for logic decidability.
Contribution
It disproves the conjectured trade-off between memory and bounds in general arenas and establishes it for thin tree arenas, extending regular cost function theory and logic decidability.
Findings
No general trade-off between memory and counter bounds in finite arenas.
Existence of a trade-off in thin tree arenas.
Decidability of cost monadic second-order logic over thin trees.
Abstract
We study two-player games with counters, where the objective of the first player is that the counter values remain bounded. We investigate the existence of a trade-off between the size of the memory and the bound achieved on the counters, which has been conjectured by Colcombet and Loeding. We show that unfortunately this conjecture does not hold: there is no trade-off between bounds and memory, even for finite arenas. On the positive side, we prove the existence of a trade-off for the special case of thin tree arenas. This allows to extend the theory of regular cost functions over thin trees, and obtain as a corollary the decidability of cost monadic second-order logic over thin trees.
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Taxonomy
Topicssemigroups and automata theory · Computability, Logic, AI Algorithms · Logic, programming, and type systems
