Autonomous Visual Rendering using Physical Motion
Ahalya Prabhakar, Anastasia Mavrommati, Jarvis Schultz, and Todd, Murphey

TL;DR
This paper presents a novel method for robots to physically draw visual information directly from images using ergodic control, reducing software complexity and enabling application across different robotic systems.
Contribution
It introduces ergodic control as a direct, preprocessing-free approach for robotic drawing, adaptable to various robot dynamics and capable of producing diverse visual renderings.
Findings
Comparable results to existing drawing methods
Reduced algorithmic complexity
Successful physical drawing with Baxter robot
Abstract
This paper addresses the problem of enabling a robot to represent and recreate visual information through physical motion, focusing on drawing using pens, brushes, or other tools. This work uses ergodicity as a control objective that translates planar visual input to physical motion without preprocessing (e.g., image processing, motion primitives). % or human-generated training data (i.e., machine learning). We achieve comparable results to existing drawing methods, while reducing the algorithmic complexity of the software. We demonstrate that optimal ergodic control algorithms with different time-horizon characteristics (infinitesimal, finite, and receding horizon) can generate qualitatively and stylistically different motions that render a wide range of visual information (e.g., letters, portraits, landscapes). In addition, we show that ergodic control enables the same software…
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