A survey on haptic technologies for mobile augmented reality
Carlos Bermejo, Pan Hui

TL;DR
This survey reviews current research on wearable haptic devices for mobile augmented reality, focusing on human sensing, device classification, and future challenges in enhancing user interaction.
Contribution
It categorizes haptic devices for MAR, analyzes their AR applications, and discusses future research directions and challenges in wearable haptic feedback.
Findings
Classification of haptic devices into tactile and kinesthetic groups
Focus on wearable haptic devices suitable for mobile AR
Discussion of future challenges and research paths
Abstract
Augmented Reality (AR) and Mobile Augmented Reality (MAR) applications have gained much research and industry attention these days. The mobile nature of MAR applications limits users' interaction capabilities such as inputs, and haptic feedbacks. This survey reviews current research issues in the area of human computer interaction for MAR and haptic devices. The survey first presents human sensing capabilities and their applicability in AR applications. We classify haptic devices into two groups according to the triggered sense: cutaneous/tactile: touch, active surfaces, and mid-air, kinesthetic: manipulandum, grasp, and exoskeleton. Due to the mobile capabilities of MAR applications, we mainly focus our study on wearable haptic devices for each category and their AR possibilities. To conclude, we discuss the future paths that haptic feedbacks should follow for MAR applications and…
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Taxonomy
TopicsTactile and Sensory Interactions · Virtual Reality Applications and Impacts · Interactive and Immersive Displays
