Design Space of Programming Tools on Mobile Touchscreen Devices
Poorna Talkad Sukumar, Ronald Metoyer

TL;DR
This survey explores the design space and challenges of using mobile touchscreen devices for programming tasks, highlighting opportunities for future development in this area.
Contribution
It systematically classifies existing research on mobile programming tools and identifies key themes and remaining challenges in the field.
Findings
Identified diverse themes in mobile programming research
Classified previous work using Grounded theory approach
Outlined remaining challenges and future opportunities
Abstract
While mobile touchscreen devices are ubiquitous and present opportunities for novel applications, they have seen little adoption as tools for computer programming. In this literature survey, we bring together the diverse research work on programming-related tasks supported by mobile touchscreen devices to explore the design space for applying them to programming situations. We used the Grounded theory approach to identify themes and classify previous work. We present these themes and how each paper contributes to the theme, and we outline the remaining challenges in and opportunities for using mobile touchscreen devices in programming applications.
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Taxonomy
TopicsInteractive and Immersive Displays · Teaching and Learning Programming · Augmented Reality Applications
