A Framework for Visually Realistic Multi-robot Simulation in Natural Environment
Ori Ganoni, Ramakrishnan Mukundan

TL;DR
This paper introduces a versatile framework using Unreal Engine4 for realistic multi-robot and drone simulation in natural environments, enabling testing of vision algorithms under diverse conditions.
Contribution
The paper presents a novel simulation architecture that generates realistic sensor data and environmental effects for multiple robots and drones in complex natural settings.
Findings
Effective simulation of sensor outputs in natural environments
Validation of drone tracking in complex scenarios
Support for testing vision algorithms under environmental effects
Abstract
This paper presents a generalized framework for the simulation of multiple robots and drones in highly realistic models of natural environments. The proposed simulation architecture uses the Unreal Engine4 for generating both optical and depth sensor outputs from any position and orientation within the environment and provides several key domain specific simulation capabilities. Various components and functionalities of the system have been discussed in detail. The simulation engine also allows users to test and validate a wide range of computer vision algorithms involving different drone configurations under many types of environmental effects such as wind gusts. The paper demonstrates the effectiveness of the system by giving experimental results for a test scenario where one drone tracks the simulated motion of another in a complex natural environment.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Vision and Imaging · Robotics and Sensor-Based Localization · Video Surveillance and Tracking Methods
