Diffusion, Influence and Best-Response Dynamics in Networks: An Action Model Approach
Rasmus K. Rendsvig

TL;DR
This paper explores how threshold models of social influence can be represented using action models, linking logical decision rules to dynamics like best-response in network games.
Contribution
It introduces a class of action models that emulate threshold-based decision-making and captures best-response dynamics in coordination and anti-coordination games.
Findings
Action models can replicate standard update mechanisms in threshold models.
Identifies a class of action models suitable for threshold decision rules.
Models include best-response dynamics in graph-based games.
Abstract
Threshold models and their dynamics may be used to model the spread of `behaviors' in social networks. Regarding such from a modal logical perspective, it is shown how standard update mechanisms may be emulated using action models -- graphs encoding agents' decision rules. A small class of action models capturing the possible sets of decision rules suitable for threshold models is identified, and shown to include models characterizing best-response dynamics of both coordination and anti-coordination games played on graphs.
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Taxonomy
TopicsLogic, Reasoning, and Knowledge · Game Theory and Applications · Multi-Agent Systems and Negotiation
