A glass-box interactive machine learning approach for solving NP-hard problems with the human-in-the-loop
Andreas Holzinger, Markus Plass, Katharina Holzinger, Gloria Cerasela, Crisan, Camelia-M. Pintea, Vasile Palade

TL;DR
This paper introduces a glass-box interactive machine learning approach that involves humans directly in solving NP-hard problems, enhancing transparency and trust, demonstrated through experiments with Ant Colony Optimization on the Traveling Salesman Problem.
Contribution
It presents a novel human-in-the-loop method that transforms black-box algorithms into transparent glass-box systems for complex NP-hard problems.
Findings
Human-in-the-loop improves problem-solving efficiency.
Glass-box approach enhances transparency and user trust.
Effective application of Ant Colony Optimization to TSP with human interaction.
Abstract
The goal of Machine Learning to automatically learn from data, extract knowledge and to make decisions without any human intervention. Such automatic (aML) approaches show impressive success. Recent results even demonstrate intriguingly that deep learning applied for automatic classification of skin lesions is on par with the performance of dermatologists, yet outperforms the average. As human perception is inherently limited, such approaches can discover patterns, e.g. that two objects are similar, in arbitrarily high-dimensional spaces what no human is able to do. Humans can deal only with limited amounts of data, whilst big data is beneficial for aML; however, in health informatics, we are often confronted with a small number of data sets, where aML suffer of insufficient training samples and many problems are computationally hard. Here, interactive machine learning (iML) may be of…
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