Embodied Flight with a Drone
Alexandre Cherpillod, Stefano Mintchev, Dario Floreano

TL;DR
This paper presents a novel embodied interaction system that enables users to control and experience drone flight through natural body movements using a commercial flight simulator, enhancing immersion and intuitiveness.
Contribution
It introduces a method to map human body movements to drone control, integrating a flight simulator with real drone operation for immersive interaction.
Findings
Enhanced user immersion in drone control
Natural mapping of body movements to drone actions
Improved accessibility for unskilled users
Abstract
Most human-robot interfaces, such as joysticks and keyboards, require training and constant cognitive effort and provide a limited degree of awareness of the robots state and its environment. Embodied interactions, instead of interfaces, could bridge the gap between humans and robots, allowing humans to naturally perceive and act through a distal robotic body. Establishing an embodied interaction and mapping human movements and a non-anthropomorphic robot is particularly challenging. In this paper, we describe a natural and immersive embodied interaction that allows users to control and experience drone flight with their own bodies. The setup uses a commercial flight simulator that tracks hand movements and provides haptic and visual feedback. The paper discusses how to integrate the simulator with a real drone, how to map body movement with drone motion, and how the resulting embodied…
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