A 3-player protocol preventing persistence in strategic contention with limited feedback
George Christodoulou, Martin Gairing, Sotiris Nikoletseas,, Christoforos Raptopoulos, Paul Spirakis

TL;DR
This paper introduces a simple 3-player age-based protocol that prevents unilateral deviations to persistent transmission strategies in contention resolution, ensuring finite expected transmission time and outperforming deadline-based protocols.
Contribution
It presents the first age-based protocol with counters that guarantees equilibrium and prevents persistence in a 3-player contention setting.
Findings
The protocol guarantees finite expected transmission time when all players follow it.
It outperforms any deadline protocol with fixed transmission probability after a certain time.
The protocol is simple, requiring only a counter to track time.
Abstract
In this paper, we study contention resolution protocols from a game-theoretic perspective. In a recent work, we considered acknowledgment-based protocols, where a user gets feedback from the channel only when she attempts transmission. In this case she will learn whether her transmission was successful or not. One of the main results of ESA2016 was that no acknowledgment-based protocol can be in equilibrium. In fact, it seems that many natural acknowledgment-based protocols fail to prevent users from unilaterally switching to persistent protocols that always transmit with probability 1. It is therefore natural to ask how powerful a protocol must be so that it can beat persistent deviators. In this paper we consider age-based protocols, which can be described by a sequence of probabilities of transmitting in each time step. Those probabilities are given beforehand and do not change…
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