Skeleton-aided Articulated Motion Generation
Yichao Yan, Jingwei Xu, Bingbing Ni, Xiaokang Yang

TL;DR
This paper introduces a novel method for generating realistic articulated human motion sequences from a single image by combining skeleton information and appearance references using a conditional GAN and triplet loss.
Contribution
It is the first to generate articulated motion sequences from a single image leveraging skeleton and appearance data within a GAN framework.
Findings
Produces realistic articulated motion sequences
Outperforms previous methods in motion realism
Effective on KTH and Human3.6M datasets
Abstract
This work make the first attempt to generate articulated human motion sequence from a single image. On the one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance reference, to generate novel motion frames, based on the conditional GAN infrastructure. On the other hand, a triplet loss is employed to pursue appearance-smoothness between consecutive frames. As the proposed framework is capable of jointly exploiting the image appearance space and articulated/kinematic motion space, it generates realistic articulated motion sequence, in contrast to most previous video generation methods which yield blurred motion effects. We test our model on two human action datasets including KTH and Human3.6M, and the proposed framework generates very promising results on both datasets.
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Taxonomy
TopicsHuman Pose and Action Recognition · Advanced Vision and Imaging · Generative Adversarial Networks and Image Synthesis
MethodsConvolution · Dogecoin Customer Service Number +1-833-534-1729
