Generating Long-term Trajectories Using Deep Hierarchical Networks
Stephan Zheng, Yisong Yue, Patrick Lucey

TL;DR
This paper introduces a deep hierarchical neural network approach to model long-term spatiotemporal trajectories, outperforming traditional shallow models in generating realistic, goal-oriented behaviors in complex, high-dimensional environments.
Contribution
The paper proposes a novel hierarchical neural network model that captures both long-term and short-term goals for trajectory generation, addressing limitations of conventional shallow models.
Findings
Hierarchical model produces more realistic basketball trajectories.
Outperforms non-hierarchical baselines in trajectory realism.
Validated by professional sports analysts.
Abstract
We study the problem of modeling spatiotemporal trajectories over long time horizons using expert demonstrations. For instance, in sports, agents often choose action sequences with long-term goals in mind, such as achieving a certain strategic position. Conventional policy learning approaches, such as those based on Markov decision processes, generally fail at learning cohesive long-term behavior in such high-dimensional state spaces, and are only effective when myopic modeling lead to the desired behavior. The key difficulty is that conventional approaches are "shallow" models that only learn a single state-action policy. We instead propose a hierarchical policy class that automatically reasons about both long-term and short-term goals, which we instantiate as a hierarchical neural network. We showcase our approach in a case study on learning to imitate demonstrated basketball…
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Taxonomy
TopicsSports Analytics and Performance
