A Polynomial Time Algorithm for Spatio-Temporal Security Games
Soheil Behnezhad, Mahsa Derakhshan, MohammadTaghi Hajiaghayi,, Aleksandrs Slivkins

TL;DR
This paper presents a polynomial-time algorithm for computing Nash equilibria in a class of spatio-temporal security games, significantly improving computational efficiency over prior methods.
Contribution
It introduces the first polynomial-time algorithm for these security games that is efficient even with a large number of patrol locations and extends to continuous patrol positioning.
Findings
Algorithm runs in polynomial time in input size
Efficient even with large number of patrol locations
Supports continuous patrol location values
Abstract
An ever-important issue is protecting infrastructure and other valuable targets from a range of threats from vandalism to theft to piracy to terrorism. The "defender" can rarely afford the needed resources for a 100% protection. Thus, the key question is, how to provide the best protection using the limited available resources. We study a practically important class of security games that is played out in space and time, with targets and "patrols" moving on a real line. A central open question here is whether the Nash equilibrium (i.e., the minimax strategy of the defender) can be computed in polynomial time. We resolve this question in the affirmative. Our algorithm runs in time polynomial in the input size, and only polylogarithmic in the number of possible patrol locations (M). Further, we provide a continuous extension in which patrol locations can take arbitrary real values. Prior…
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Taxonomy
TopicsGame Theory and Applications · Optimization and Search Problems · Infrastructure Resilience and Vulnerability Analysis
