Scratch iridescence: Wave-optical rendering of diffractive surface structure
Sebastian Werner, Zdravko Velinov, Wenzel Jakob, Matthias B. Hullin

TL;DR
This paper introduces a wave-optical rendering model for simulating iridescent colors caused by microscopic surface scratches, capturing complex diffraction effects with high realism.
Contribution
It presents a novel wave-optical shading model based on non-paraxial scalar diffraction theory that accurately renders spatially resolved surface scratches.
Findings
Model reproduces iridescent effects observed in real-world scratches.
Capable of transitioning from localized iridescence to smooth reflections.
Demonstrates realistic rendering of complex surface microstructures.
Abstract
The surface of metal, glass and plastic objects is often characterized by microscopic scratches caused by manufacturing and/or wear. A closer look onto such scratches reveals iridescent colors with a complex dependency on viewing and lighting conditions. The physics behind this phenomenon is well understood; it is caused by diffraction of the incident light by surface features on the order of the optical wavelength. Existing analytic models are able to reproduce spatially unresolved microstructure such as the iridescent appearance of compact disks and similar materials. Spatially resolved scratches, on the other hand, have proven elusive due to the highly complex wave-optical light transport simulations needed to account for their appearance. In this paper, we propose a wave-optical shading model based on non-paraxial scalar diffraction theory to render this class of effects. Our model…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Optical Imaging Technologies · Interactive and Immersive Displays
