# Automated Body Structure Extraction from Arbitrary 3D Mesh

**Authors:** Yong Khoo, Sang Chung

arXiv: 1705.05508 · 2017-05-17

## TL;DR

This paper introduces an automated method for extracting skeletons from arbitrary 3D meshes, facilitating rigging and skinning for diverse 3D shapes, with promising results on public and real scan data.

## Contribution

It proposes a novel automated skeleton extraction technique that adapts to various 3D shapes, improving upon existing methods for rigging automation.

## Key findings

- Effective skeleton extraction from diverse 3D meshes
- Successful application to public and real scan datasets
- Outperforms existing approaches in accuracy

## Abstract

This paper presents an automated method for 3D character skeleton extraction that can be applied for generic 3D shapes. Our work is motivated by the skeleton-based prior work on automatic rigging focused on skeleton extraction and can automatically aligns the extracted structure to fit the 3D shape of the given 3D mesh. The body mesh can be subsequently skinned based on the extracted skeleton and thus enables rigging process. In the experiment, we apply public dataset to drive the estimated skeleton from different body shapes, as well as the real data obtained from 3D scanning systems. Satisfactory results are obtained compared to the existing approaches.

## Full text

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## Figures

12 figures with captions in the complete paper: https://tomesphere.com/paper/1705.05508/full.md

## References

16 references — full list in the complete paper: https://tomesphere.com/paper/1705.05508/full.md

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Source: https://tomesphere.com/paper/1705.05508