Efficient Parallel Methods for Deep Reinforcement Learning
Alfredo V. Clemente, Humberto N. Castej\'on, Arjun Chandra

TL;DR
This paper introduces a GPU-friendly, parallel framework for deep reinforcement learning that accelerates training times and is compatible with various algorithms, demonstrated by achieving state-of-the-art results on Atari games.
Contribution
The authors present a novel, algorithm-agnostic parallelization framework for deep reinforcement learning that significantly reduces training time on a single machine.
Findings
Achieved state-of-the-art Atari performance within hours
Framework is compatible with multiple RL algorithms
Open-source implementation available for rapid experimentation
Abstract
We propose a novel framework for efficient parallelization of deep reinforcement learning algorithms, enabling these algorithms to learn from multiple actors on a single machine. The framework is algorithm agnostic and can be applied to on-policy, off-policy, value based and policy gradient based algorithms. Given its inherent parallelism, the framework can be efficiently implemented on a GPU, allowing the usage of powerful models while significantly reducing training time. We demonstrate the effectiveness of our framework by implementing an advantage actor-critic algorithm on a GPU, using on-policy experiences and employing synchronous updates. Our algorithm achieves state-of-the-art performance on the Atari domain after only a few hours of training. Our framework thus opens the door for much faster experimentation on demanding problem domains. Our implementation is open-source and is…
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Taxonomy
TopicsReinforcement Learning in Robotics · Adaptive Dynamic Programming Control · Adversarial Robustness in Machine Learning
