Towards an augmented reality fourth generation social networks
Andres Montero, Borja Belaza

TL;DR
This paper proposes a fourth generation social network leveraging augmented reality to overlay shared digital information onto real-world views via PAR devices, combining social media with AR gaming features.
Contribution
It introduces a novel AR-based social network concept that integrates digital social data with real-world augmented reality experiences.
Findings
Conceptual framework for AR fourth generation social networks
Integration of social media data with AR visualization techniques
Potential for enhanced social interaction through AR overlays
Abstract
A concept of fourth generation social network is described as one that, built on the features of augmented reality (AR), is able to implement an enriched layer of digital information that displays in People Augmented Reality (PAR) devices data shared by users in social networks. This PAR layer is accessed by the users in their devices through camera effects when targeting with a mobile phone to a user holding a mobile device with AGPS and with a profile in social media. The social network of fourth generation will be a combination between Facebook and Pokemon Go.
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Taxonomy
TopicsGeographic Information Systems Studies · Opportunistic and Delay-Tolerant Networks · Human Mobility and Location-Based Analysis
