Zig-zagging in a Triangulation
Wouter Kuijper

TL;DR
This paper introduces an oblivious walk algorithm for point location in 2D triangulations, utilizing a strictly decreasing distance measure to improve navigation efficiency.
Contribution
It proposes a novel oblivious walk method with a monotonic distance measure for efficient point location in triangulations.
Findings
The walk guarantees progress towards the target point.
The method is applicable to various triangulation structures.
Abstract
We present an oblivious walk for point location in 2-dimensional triangulations and a corresponding, strictly monotonically decreasing distance measure.
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Data Management and Algorithms · Robotics and Sensor-Based Localization
