# Sparse Interacting Gaussian Processes: Efficiency and Optimality   Theorems of Autonomous Crowd Navigation

**Authors:** Pete Trautman

arXiv: 1705.03639 · 2017-05-11

## TL;DR

This paper introduces a novel sparse Gaussian process framework for efficient and optimal crowd navigation, overcoming limitations of existing methods by modeling trajectory distributions instead of individual trajectories.

## Contribution

The authors propose a new approach using Gaussian process basis to optimize trajectory distributions, achieving sparsity and optimality in crowd navigation tasks.

## Key findings

- Achieves collision avoidance with fewer samples than traditional methods.
- Models collective trajectory behavior without extensive sampling.
- Provides theoretical guarantees of optimality and efficiency.

## Abstract

We study the sparsity and optimality properties of crowd navigation and find that existing techniques do not satisfy both criteria simultaneously: either they achieve optimality with a prohibitive number of samples or tractability assumptions make them fragile to catastrophe. For example, if the human and robot are modeled independently, then tractability is attained but the planner is prone to overcautious or overaggressive behavior. For sampling based motion planning of joint human-robot cost functions, for $n_t$ agents and $T$ step lookahead, $\mathcal O(2^{2n_t T})$ samples are needed for coverage of the action space. Advanced approaches statically partition the action space into free-space and then sample in those convex regions. However, if the human is \emph{moving} into free-space, then the partition is misleading and sampling is unsafe: free space will soon be occupied. We diagnose the cause of these deficiencies---optimization happens over \emph{trajectory} space---and propose a novel solution: optimize over trajectory \emph{distribution} space by using a Gaussian process (GP) basis. We exploit the "kernel trick" of GPs, where a continuum of trajectories are captured with a mean and covariance function. By using the mean and covariance as proxies for a trajectory family we reason about collective trajectory behavior without resorting to sampling. The GP basis is sparse and optimal with respect to collision avoidance and robot and crowd intention and flexibility. GP sparsity leans heavily on the insight that joint action space decomposes into free regions; however, the decomposition contains feasible solutions only if the partition is dynamically generated. We call our approach \emph{$\mathcal O(2^{n_t})$-sparse interacting Gaussian processes}.

## Full text

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## Figures

10 figures with captions in the complete paper: https://tomesphere.com/paper/1705.03639/full.md

## References

67 references — full list in the complete paper: https://tomesphere.com/paper/1705.03639/full.md

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Source: https://tomesphere.com/paper/1705.03639