# Graphical Models: An Extension to Random Graphs, Trees, and Other   Objects

**Authors:** Neil Hallonquist

arXiv: 1704.04478 · 2017-05-08

## TL;DR

This paper extends graphical models to encompass random graphs, trees, and other complex objects, enabling the modeling of intricate structures with applications across science and engineering.

## Contribution

It introduces a unified framework for graphical models on diverse objects using projections, allowing for compact independence representations and broad applicability.

## Key findings

- Framework applies to graphs, trees, and other objects.
- Models handle complex edge structures and attributes.
- Many classic models are special cases of this framework.

## Abstract

In this work, we consider an extension of graphical models to random graphs, trees, and other objects. To do this, many fundamental concepts for multivariate random variables (e.g., marginal variables, Gibbs distribution, Markov properties) must be extended to other mathematical objects; it turns out that this extension is possible, as we will discuss, if we have a consistent, complete system of projections on a given object. Each projection defines a marginal random variable, allowing one to specify independence assumptions between them. Furthermore, these independencies can be specified in terms of a small subset of these marginal variables (which we call the atomic variables), allowing the compact representation of independencies by a directed graph. Projections also define factors, functions on the projected object space, and hence a projection family defines a set of possible factorizations for a distribution; these can be compactly represented by an undirected graph.   The invariances used in graphical models are essential for learning distributions, not just on multivariate random variables, but also on other objects. When they are applied to random graphs and random trees, the result is a general class of models that is applicable to a broad range of problems, including those in which the graphs and trees have complicated edge structures. These models need not be conditioned on a fixed number of vertices, as is often the case in the literature for random graphs, and can be used for problems in which attributes are associated with vertices and edges. For graphs, applications include the modeling of molecules, neural networks, and relational real-world scenes; for trees, applications include the modeling of infectious diseases, cell fusion, the structure of language, and the structure of objects in visual scenes. Many classic models are particular instances of this framework.

## Full text

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## Figures

52 figures with captions in the complete paper: https://tomesphere.com/paper/1704.04478/full.md

## References

69 references — full list in the complete paper: https://tomesphere.com/paper/1704.04478/full.md

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Source: https://tomesphere.com/paper/1704.04478