Communication Complexity of Correlated Equilibrium in Two-Player Games
Anat Ganor, Karthik C. S.

TL;DR
This paper establishes a linear lower bound on the communication complexity for computing approximate correlated equilibria in a specific two-player game, resolving an open problem for small approximation factors.
Contribution
It introduces the 2-cycle game and proves a tight lower bound on the communication needed, using a reduction from the unique set disjointness problem.
Findings
Linear communication complexity lower bound for the 2-cycle game
Resolution of an open question for small approximation values
Reduction from the unique set disjointness problem
Abstract
We show a communication complexity lower bound for finding a correlated equilibrium of a two-player game. More precisely, we define a two-player game called the 2-cycle game and show that the randomized communication complexity of finding a 1/poly()-approximate correlated equilibrium of the 2-cycle game is . For small approximation values, this answers an open question of Babichenko and Rubinstein (STOC 2017). Our lower bound is obtained via a direct reduction from the unique set disjointness problem.
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Taxonomy
TopicsGame Theory and Applications · Game Theory and Voting Systems · Complexity and Algorithms in Graphs
