Universal Scalable Robust Solvers from Computational Information Games and fast eigenspace adapted Multiresolution Analysis
Houman Owhadi, Clint Scovel

TL;DR
This paper introduces a game-theoretic framework for developing universal, scalable, and robust numerical solvers that leverage hierarchical Gaussian fields and gamblets for efficient multiresolution analysis of linear operators.
Contribution
It formulates the construction of numerical solvers as an information game, leading to the development of gamblets and the Fast Gamblet Transform with near-linear complexity.
Findings
Gamblets generalize wavelets and Wannier functions, adapted to the operator norm.
FGT achieves near-linear complexity for solving PDEs and eigenproblems.
The approach provides a unified framework for scalable, robust solvers for arbitrary bounded linear operators.
Abstract
We show how the discovery of robust scalable numerical solvers for arbitrary bounded linear operators can be automated as a Game Theory problem by reformulating the process of computing with partial information and limited resources as that of playing underlying hierarchies of adversarial information games. When the solution space is a Banach space endowed with a quadratic norm , the optimal measure (mixed strategy) for such games (e.g. the adversarial recovery of , given partial measurements with , using relative error in -norm as a loss) is a centered Gaussian field solely determined by the norm , whose conditioning (on measurements) produces optimal bets. When measurements are hierarchical, the process of conditioning this Gaussian field produces a hierarchy of elementary bets (gamblets). These gamblets…
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Taxonomy
TopicsImage and Signal Denoising Methods · Sparse and Compressive Sensing Techniques · Probabilistic and Robust Engineering Design
