# Crossing the Logarithmic Barrier for Dynamic Boolean Data Structure   Lower Bounds

**Authors:** Kasper Green Larsen, Omri Weinstein, Huacheng Yu

arXiv: 1703.03575 · 2017-03-13

## TL;DR

This paper establishes the first super-logarithmic lower bounds on the complexity of dynamic boolean data structures, introducing a novel method that combines communication protocols and polynomial techniques to prove these bounds.

## Contribution

It introduces a new method for proving dynamic cell probe lower bounds, achieving the first super-logarithmic bounds for several fundamental problems.

## Key findings

- Proves a (	ilde{\u2206}	ext{log}^{1.5} n) lower bound for dynamic range counting.
- Establishes (	ilde{\u2206}	ext{log}^{1.5} n) lower bounds for boolean dynamic polynomial evaluation and 2D rectangle stabbing.
- Provides the first (	ext{omega}(	ext{log} n)) lower bounds for classical 2D range counting.

## Abstract

This paper proves the first super-logarithmic lower bounds on the cell probe complexity of dynamic boolean (a.k.a. decision) data structure problems, a long-standing milestone in data structure lower bounds.   We introduce a new method for proving dynamic cell probe lower bounds and use it to prove a $\tilde{\Omega}(\log^{1.5} n)$ lower bound on the operational time of a wide range of boolean data structure problems, most notably, on the query time of dynamic range counting over $\mathbb{F}_2$ ([Pat07]). Proving an $\omega(\lg n)$ lower bound for this problem was explicitly posed as one of five important open problems in the late Mihai P\v{a}tra\c{s}cu's obituary [Tho13]. This result also implies the first $\omega(\lg n)$ lower bound for the classical 2D range counting problem, one of the most fundamental data structure problems in computational geometry and spatial databases. We derive similar lower bounds for boolean versions of dynamic polynomial evaluation and 2D rectangle stabbing, and for the (non-boolean) problems of range selection and range median.   Our technical centerpiece is a new way of "weakly" simulating dynamic data structures using efficient one-way communication protocols with small advantage over random guessing. This simulation involves a surprising excursion to low-degree (Chebychev) polynomials which may be of independent interest, and offers an entirely new algorithmic angle on the "cell sampling" method of Panigrahy et al. [PTW10].

## Full text

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## Figures

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## References

24 references — full list in the complete paper: https://tomesphere.com/paper/1703.03575/full.md

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Source: https://tomesphere.com/paper/1703.03575