A Goal-Based Movement Model for Continuous Multi-Agent Tasks
Shariq Iqbal, John Pearson

TL;DR
This paper introduces a goal-based movement model using inverse reinforcement learning to analyze continuous multi-agent tasks, providing a scalable and flexible approach that captures realistic behavior in complex, naturalistic settings.
Contribution
It develops a generative modeling framework that relaxes traditional assumptions, enabling detailed analysis of continuous, multi-agent behaviors with realistic variability.
Findings
Successfully resists mode collapse in generative models
Generates trajectories with rich behavioral variability
Applicable to single-trial analysis of continuous actions
Abstract
Despite increasing attention paid to the need for fast, scalable methods to analyze next-generation neuroscience data, comparatively little attention has been paid to the development of similar methods for behavioral analysis. Just as the volume and complexity of brain data have grown, behavioral paradigms in systems neuroscience have likewise become more naturalistic and less constrained, necessitating an increase in the flexibility and scalability of the models used to study them. In particular, key assumptions made in the analysis of typical decision paradigms --- optimality; analytic tractability; discrete, low-dimensional action spaces --- may be untenable in richer tasks. Here, using the case of a two-player, real-time, continuous strategic game as an example, we show how the use of modern machine learning methods allows us to relax each of these assumptions. Following an inverse…
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Taxonomy
TopicsReinforcement Learning in Robotics · Neural dynamics and brain function · Functional Brain Connectivity Studies
